As part of of a month long look at Darksiders 3 on IGN, we revealed one of Fury's new abilities, The Flame Hollow.
Check out the reveal trailer below:
Also, we've announced the Apocalyptic Collector's edition! Check out the full run down on IGN or check out the video below!
We're excited to announce that From Other Suns will be running an Open Beta Weekend starting Friday! You can download the beta starting at 10am PST September 29th exclusively on the Oculus Store.
We've got a discord channel set up for players to talk with the devs, ask questions, set-up multiplayer sessions with other players and leave feedback!
Join us on Discord here: fos.gunfiregames.com
Chronos reviews have been slowly trickling in over the last few weeks, and some of the heavy hitters have finally weighed in on it! We're sitting at a solid 81 on Metacritic.
Here's some new choice quotes with links to the full reviews!
"I still can't believe Gunfire Games completed Chronos in time for launch of Oculus. It's an engaging game that took me about 20 hours to finish. It travels to far lands, features challenging bosses, and does an impressive job of showing that, even from a third-person perspective, games in VR can transport you to another world. Chronos made a believer out of me, and I can't wait to see what this studio does next." - Game Informer
"Fighting my way through that labyrinth kept me enraptured for 15 hours, and by the end all I really wanted was more. Chronos keeps things intentionally tight, with only a few weapons to find and upgrade and very little in the way of NPCs to interact with, but it’s still the longest, meatiest game made for VR that I’ve played. By the end I still enjoyed its combat and exploration, but yearned for a bolder, more complex RPG in the exact same vein. It’s a rare thing for me to be halfway through a game and already excited to play a sequel." - PC Gamer
"It’d be worth playing regardless of the hardware it’s tied to, but the sense of presence the Oculus Rift allows you to have inside of Chronos’ varied dimensions is something I definitely recommend you feel for yourself." - IGN
"It's a highly-rewarding game that proves you can leverage VR to enhance traditional games, but Chronos doesn't use it as a crutch; it stands tall all on its own." - Gamespot
About 3 weeks ago we released Chronos for the Oculus Rift, and the reviews have been overwhelmingly positive! Here's a sample of what critics are saying about Chronos!
"Chronos is an Oculus Rift exclusive that depends more on solid, traditional gameplay than experimenting with virtual reality to put new twists on an action RPG. To survive, you need to excel at patient, calculated combat with major consequences littered between multi-faceted, Zelda-style puzzles. And while it could comfortably exist without VR, there’s nothing quite like a front-row seat to a giant cyclops fight, and that new perspective gives Chronos another edge." - IGN
"What does virtual reality do for a game that doesn’t need to be played in VR at all? That’s the question I’ve been asking about Chronos, one of the best games on the Oculus Rift. Chronos is a gorgeous third-person action game that fits well in the Rift, using VR to turn players’ worlds into a series of tiny imaginary landscapes. If a good game can eventually make you forget the outside world, Chronos is even more engrossing, focusing you entirely on a puzzle or boss fight." - The Verge
"Chronos is a genuinely compelling videogame that sets a high standard for Gunfire Games to follow with their next VR project." - VRFocus
It's been a very exciting last couple days for us as we've had the opportunity to show off Chronos to numerous press outlets and game sites!
Here's what some of them are saying about Chronos:
"Chronos is one of the games launching alongside Rift that defies the minigame/tech-demo trap that many feared would be the hallmark of early consumer VR software. So far, it seems enthralling, comfortable to play, and stunningly designed." - Game Informer
The game is set to launch on March 28th, launch day of the Oculus Rift!
Gunfire Games has been around less than a year, but in that time we've managed to do quite a bit. Just go look at the Games menu at the top of the page - that's ok, do it right now - this text will still be here when you get back!
Chronos is our first major original IP, and we are really excited to share some of the work we've done.
First off, Chronos is a VR game. For those of you who have had the chance to pop a VR headset on, and tinker around - you probably already know the potential this new technology promises. For those of you who haven't had the pleasure, let me summarize the experience - it's cool!
We are really excited to be working on a game built from the ground up to take advantage of VR. Not a snazzy demo, not a "VR mode" for an existing game, but an honest-to-goodness VR game.
When we first considered what kind of VR game to make, we instantly knew we wanted to make something with cool adventure elements. Exploring some crazy fantasy world in Virtual Reality is pretty darn cool, so that's what we set out to do.
You can read more about Chronos on the Chronos Page, but to put it simply - Chronos is an immersive adventure/RPG that lets you stare up at a 7-story tall towering cyclops, and realize for the first time just how big a creature like that would look in real life. There's more to the game than that, but hopefully that mental image puts you in the proper mindset.
Don't mind me, I'm just passing through.
You've probably played a bunch of games set in exotic settings and locales, but you've never actually BEEN to those worlds. In Chronos, you don't just play in that world - you ARE in that world.
That's it for now. We will be adding more information about the game over time, so be sure to check back often - or sign up to our mailing list.
We've been working on a tricked out version of Darksiders II for awhile now, and it's nice to be able to finally talk about it. Nordic asked us if we wanted to do it, and we said - Heck yeah! If someone is going to take another pass at the game, it might as well be us.
Go check out our Darksiders II : Deathinitive Edition page. There's not much there, but then again, what is there to say? Imagine Darksiders II - only better!
"And the number of the Riders shall ever be...Four."
With things starting to ramp up over here at Gunfire, we figured it was time for a new look. Our plan is to post regular updates on the projects we are working on, so be sure to come back and visit from time to time.
If you rather we tell you what's going on, just sign up for our mailing list (sign up is on the right).