Chronos: Before the Ashes Announced!

We’re excited to announce the reveal of Chronos, Game Informer’s VR Game of the Year, is coming to non-VR platforms December 1st, 2020. Chronos: Before the Ashes, the prequel to Remnant: From the Ashes, will be available on Xbox One, PlayStation 4, Nintendo Switch, PC and Stadia.

Check out the Teaser Trailer:

Find more details and pre-order HERE.




Remnant: From the Ashes Subject 2923 DLC Coming Soon!

The Final and Most Expansive DLC will Bring an End to The Root Once and for All

Survivors will continue the fight for humankind and put an end to the dreaded Root, the evil force plaguing Earth, in Remnant: From the Ashes – Subject 2923. In a brand new campaign mode, players will discover the origins of the Dreamer Program and its connection to the Root. Following the downfall of the Dreamer, the streets have grown quieter, and more humans are braving the city. Hope has been rekindled, but Earth is not rid of the Root just yet. As players seek out the location of the remaining Root, they will meet unexpected allies, traverse unfamiliar zones and dimensions and overcome new threats to put an end to this evil force, once and for all. This thrilling new adventure will span across the rugged wilderness of Earth and beyond, where players will experience new quests to complete, new gear to acquire, along with new enemies and bosses to conquer.

Below is a detailed list of features for Subject 2923:

  • New Campaign Mode: Subject 2923: Players will discover the origins of ‘The Dreamers’ and how they connect to the dreaded Root in this brand-new campaign – continuing the story of Remnant: From the Ashes with an expedition to Ward Prime, and several new locations.

  • New Zones, Bosses, and Quests: From rural lands and an abandoned military base on ruined Earth, to the frosty and unforgiving heights of the mountainous world Reisum, players will take on intense new challenges as they continue their fight for survival.

  • Superior Firepower: Players will outfit their character in order to survive these dangerous new experiences, choosing from a host of new weapons and modifications, new armor sets and skins, and new trinkets.

  • Survival, Adventure, and Hardcore Mode Updates: New threats emerge in Survival Mode and Adventure Mode, as monsters, dungeons, and bosses from Reisum are added to the rotation - while Survival Mode and Hardcore Mode receive a suite of new rewards. 

Darksiders III: The Keepers of the Void is now LIVE!

We’re excited to announce that The Keepers of the Void is now Available on PC, Xbox One and PlayStation 4!

On a quest from Vulgrim, Fury must travel into the Serpent Holes to remove an ancient threat that resides there. All new locations, puzzles, and enemies await the chance to test Fury’s abilities. As a reward, she can unlock all new weapon forms for the Hollows as well as the biggest prize of them all: The Abyssal Armor.

Are you prepared to earn your legendary armor, Nephilim? The second DLC for Darksiders III - Keepers of the Void - is OUT NOW! It is known that Vulgrim fulfils his profession as The Demon Merchant very well: He has a promising repertory of various items of dubious and mysterious origin if you can deliver him enough souls on exchange.

Remnant: From the Ashes pre-orders are now live!

We’re excited to announce that Remnant: From the Ashes is now available for Pre-order on all PC, Xbox One and PlayStation 4.

Pre-order Remnant: From the Ashes on any platform to guarantee early access to the game in our VIP Preview Weekend before the game releases on August 20, 2019, three exclusive armor sets, and a pack full of essentials to help improve your chances of survival.

https://www.remnantgame.com/en/preorder

Darksiders 3 Patch Notes

 

PlayStation 4: Build #175771

Improvements:

•    Multiple improvements to help performance and loading (both on base and upgraded spec consoles).  Performance improvements should also significantly reduce stuttering in high-density areas.

•    Updated Story mode to be more forgiving.

•    Adjusted invulnerability windows across all difficulties.  The windows are consistent on Balanced, Challenging and Apocalyptic and even more significant on easy.

•    Modified hit indicators for better readability.

•    Added version number on the main menu.

 

Fixes:

•    Fixed various crash issues. 

•    Added Force Respawn functionality.  This option is available in the game options menu.  It will kill Fury and return her to the last Vulgrim Waypoint that you visited.  This option is a last resort to be used if you think you are stuck in an area for whatever reason.

•    Added functionality on Force respawn that will force the hollows to re-equip to Fury.  This is for the issue where Fury’s hollow abilities appear to have stopped working.

•    Fix for issue where Force blocks were getting stuck in Scar.  If you have encountered this issue, it should destroy the stuck block, and if you come back to the area, it will reload the block in the correct starting area.

•    Fix for issue where X and O prompts are reversed incorrectly when confirm and back functionality is changed in the console settings. 

•    Fix for issue where certain stacked breakables wouldn’t break in Bonelands.

•    Fix for issue that would break Gluttony fight.  Fix should also fix saves that had this issue.

•    Fixed multiple issues where players can get Fury into unintended locations or unintended locations without expected Hollows (in some cases Force Respawn may need to be used).

•    Reduced Fafnir Enhancement’s damage output.

•    Increased Havoc Generation on Obscurus Enhancement

•    Increased Health and Damage amounts on Fortifier Enhancement

 

Xbox One: Build #175755

Improvements:

•    Multiple improvements to help performance and loading (both on base and upgraded spec consoles).  Performance improvements should also significantly reduce stuttering in high-density areas.

•    Updated Story mode to be more forgiving.

•    Adjusted invulnerability windows across all difficulties.  The windows are consistent on Balanced, Challenging and Apocalyptic and even more significant on easy.

•    Modified hit indicators for better readability.

•    Added version number on the main menu.

 

Fixes:

•    Fixed various crash issues. 

•    Added Force Respawn functionality.  This option is available in the game options menu.  It will kill Fury and return her to the last Vulgrim Waypoint that you visited.  This option is a last resort to be used if you think you are stuck in an area for whatever reason.

•    Added functionality on Force respawn that will force the hollows to re-equip to Fury.  This is for the issue where Fury’s hollow abilities appear to have stopped working.

•    Fix for issue where Force blocks were getting stuck in Scar.  If you have encountered this issue, it should destroy the stuck block, and if you come back to the area, it will reload the block in the correct starting area.

•    Fix for issue where certain stacked breakables wouldn’t break in Bonelands.

•    Fix for issue that would break Gluttony fight.  Fix should also fix saves that had this issue.

•    Fixed multiple issues where players can get Fury into unintended locations or unintended locations without expected Hollows (in some cases Force Respawn may need to be used).

•    Reduced Fafnir enhancement’s damage output.

 

PC: Build #175755

Improvements:

•    Multiple improvements to help performance and loading. Performance improvements should also significantly reduce stuttering in high-density areas.

•    Updated Story mode to be more forgiving.

•    Adjusted invulnerability windows across all difficulties.  The windows are consistent on Balanced, Challenging and Apocalyptic and even more significant on easy.

•    Modified hit indicators for better readability.

•    Added version number on the main menu.

 

Fixes:

•    Added FOV scaling to keep correct FOV on 21:9 monitors.

•    Fixed various crash issues. 

•    Added Force Respawn functionality.  This option is available in the game options menu.  It will kill Fury and return her to the last Vulgrim Waypoint that you visited.  This option is a last resort to be used if you think you are stuck in an area for whatever reason.

•    Added functionality on Force respawn that will force the hollows to re-equip to Fury.  This is for the issue where Fury’s hollow abilities appear to have stopped working.

•    Fix for issue where Force blocks were getting stuck in Scar.  If you have encountered this issue, it should destroy the stuck block, and if you come back to the area, it will reload the block in the correct starting area.

•    Fix for issue where certain stacked breakables wouldn’t break in Bonelands.

•    Fix for issue that would break Gluttony fight.  Fix should also fix saves that had this issue.

•    Fixed multiple issues where players can get Fury into unintended locations or unintended locations without expected Hollows (in some cases Force Respawn may need to be used).

•    Reduced Fafnir enhancement’s damage output.