Remnant II Xbox Hotfix Notes: 397,188

--Performance and Crashes—

- Fixed an issue where players were crashing in the DLC on Xbox Series S. Most of the crashes should now be addressed.

- Fixed an issue where the Cube Gun projectile could cause a crash while fighting Bruin, Blade of the King.

 

--Bug Fixes—

[--Progression & Rewards--]

- Fixed an issue where the same injectable could generate twice in the Awakened King one shot

- Fixed an issue where Endaira’s End would not show up in some player’s worlds.

[--Archetypes--]

==Ritualist==

- Fixed an issue where Dark Pact was mislabeled as an Archetype Trait instead of a Trait

[--Gear / Items--]

- Fixed an issue where Monarch was causing friendly fire damage.

- Fixed an issue where Crimson Guard armor failed to appear when inspecting.

- Fixed an issue where Energized Neck Coil would apply damage with every application of a status effect.

- Fixed an issue where clients were unable to interact with Ritual armor rack if host was not looking at it.

- Fixed an issue where The Awakened King One Shot was not spawning rings and Trait books in the dungeons.

- Fixed an issue where some corpse dropped items were spawning underground and were unobtainable.

- Fixed an issue where the Abyssal Hook incorrectly could level up to +20, was only intended to level up to +10.

- Fixed an issue where having a 100% skill cooldown caused skills to not recharge.

 

[--Enemies--]

- Fixed an issue where the Forgotten were doing too much damage.

- Fixed an issue where Aberrations in DLC were continually respawning after completing their quest.

- Fixed an issue where players were not receiving XP from killing new enemies in DLC.

[--Misc--]

- Fixed an issue where players were getting stuck in collision in The Forgotten Commune.

- Fixed an issue where players were getting stuck in collision in The Derelict Lighthouse.