Remnant: From the Ashes Hotfix is live: 250802
/performance improvements, miscellaneous bug fixes, and a variety of balance changes.
Build: 250802
performance improvements, miscellaneous bug fixes, and a variety of balance changes.
Build: 250802
We’re excited to announce the reveal of Chronos, Game Informer’s VR Game of the Year, is coming to non-VR platforms December 1st, 2020. Chronos: Before the Ashes, the prequel to Remnant: From the Ashes, will be available on Xbox One, PlayStation 4, Nintendo Switch, PC and Stadia.
Check out the Teaser Trailer:
The Final and Most Expansive DLC will Bring an End to The Root Once and for All
Survivors will continue the fight for humankind and put an end to the dreaded Root, the evil force plaguing Earth, in Remnant: From the Ashes – Subject 2923. In a brand new campaign mode, players will discover the origins of the Dreamer Program and its connection to the Root. Following the downfall of the Dreamer, the streets have grown quieter, and more humans are braving the city. Hope has been rekindled, but Earth is not rid of the Root just yet. As players seek out the location of the remaining Root, they will meet unexpected allies, traverse unfamiliar zones and dimensions and overcome new threats to put an end to this evil force, once and for all. This thrilling new adventure will span across the rugged wilderness of Earth and beyond, where players will experience new quests to complete, new gear to acquire, along with new enemies and bosses to conquer.
Below is a detailed list of features for Subject 2923:
New Campaign Mode: Subject 2923: Players will discover the origins of ‘The Dreamers’ and how they connect to the dreaded Root in this brand-new campaign – continuing the story of Remnant: From the Ashes with an expedition to Ward Prime, and several new locations.
New Zones, Bosses, and Quests: From rural lands and an abandoned military base on ruined Earth, to the frosty and unforgiving heights of the mountainous world Reisum, players will take on intense new challenges as they continue their fight for survival.
Superior Firepower: Players will outfit their character in order to survive these dangerous new experiences, choosing from a host of new weapons and modifications, new armor sets and skins, and new trinkets.
Survival, Adventure, and Hardcore Mode Updates: New threats emerge in Survival Mode and Adventure Mode, as monsters, dungeons, and bosses from Reisum are added to the rotation - while Survival Mode and Hardcore Mode receive a suite of new rewards.
• Multiple improvements to help performance and loading (both on base and upgraded spec consoles). Performance improvements should also significantly reduce stuttering in high-density areas.
• Updated Story mode to be more forgiving.
• Adjusted invulnerability windows across all difficulties. The windows are consistent on Balanced, Challenging and Apocalyptic and even more significant on easy.
• Modified hit indicators for better readability.
• Added version number on the main menu.
• Fixed various crash issues.
• Added Force Respawn functionality. This option is available in the game options menu. It will kill Fury and return her to the last Vulgrim Waypoint that you visited. This option is a last resort to be used if you think you are stuck in an area for whatever reason.
• Added functionality on Force respawn that will force the hollows to re-equip to Fury. This is for the issue where Fury’s hollow abilities appear to have stopped working.
• Fix for issue where Force blocks were getting stuck in Scar. If you have encountered this issue, it should destroy the stuck block, and if you come back to the area, it will reload the block in the correct starting area.
• Fix for issue where X and O prompts are reversed incorrectly when confirm and back functionality is changed in the console settings.
• Fix for issue where certain stacked breakables wouldn’t break in Bonelands.
• Fix for issue that would break Gluttony fight. Fix should also fix saves that had this issue.
• Fixed multiple issues where players can get Fury into unintended locations or unintended locations without expected Hollows (in some cases Force Respawn may need to be used).
• Reduced Fafnir Enhancement’s damage output.
• Increased Havoc Generation on Obscurus Enhancement
• Increased Health and Damage amounts on Fortifier Enhancement
• Multiple improvements to help performance and loading (both on base and upgraded spec consoles). Performance improvements should also significantly reduce stuttering in high-density areas.
• Updated Story mode to be more forgiving.
• Adjusted invulnerability windows across all difficulties. The windows are consistent on Balanced, Challenging and Apocalyptic and even more significant on easy.
• Modified hit indicators for better readability.
• Added version number on the main menu.
• Fixed various crash issues.
• Added Force Respawn functionality. This option is available in the game options menu. It will kill Fury and return her to the last Vulgrim Waypoint that you visited. This option is a last resort to be used if you think you are stuck in an area for whatever reason.
• Added functionality on Force respawn that will force the hollows to re-equip to Fury. This is for the issue where Fury’s hollow abilities appear to have stopped working.
• Fix for issue where Force blocks were getting stuck in Scar. If you have encountered this issue, it should destroy the stuck block, and if you come back to the area, it will reload the block in the correct starting area.
• Fix for issue where certain stacked breakables wouldn’t break in Bonelands.
• Fix for issue that would break Gluttony fight. Fix should also fix saves that had this issue.
• Fixed multiple issues where players can get Fury into unintended locations or unintended locations without expected Hollows (in some cases Force Respawn may need to be used).
• Reduced Fafnir enhancement’s damage output.
• Multiple improvements to help performance and loading. Performance improvements should also significantly reduce stuttering in high-density areas.
• Updated Story mode to be more forgiving.
• Adjusted invulnerability windows across all difficulties. The windows are consistent on Balanced, Challenging and Apocalyptic and even more significant on easy.
• Modified hit indicators for better readability.
• Added version number on the main menu.
• Added FOV scaling to keep correct FOV on 21:9 monitors.
• Fixed various crash issues.
• Added Force Respawn functionality. This option is available in the game options menu. It will kill Fury and return her to the last Vulgrim Waypoint that you visited. This option is a last resort to be used if you think you are stuck in an area for whatever reason.
• Added functionality on Force respawn that will force the hollows to re-equip to Fury. This is for the issue where Fury’s hollow abilities appear to have stopped working.
• Fix for issue where Force blocks were getting stuck in Scar. If you have encountered this issue, it should destroy the stuck block, and if you come back to the area, it will reload the block in the correct starting area.
• Fix for issue where certain stacked breakables wouldn’t break in Bonelands.
• Fix for issue that would break Gluttony fight. Fix should also fix saves that had this issue.
• Fixed multiple issues where players can get Fury into unintended locations or unintended locations without expected Hollows (in some cases Force Respawn may need to be used).
• Reduced Fafnir enhancement’s damage output.
We're excited to announce Remnant: From the Ashes! Check out the reveal trailer below:
Be sure to check out the official website: RemnantGame.com for all the latest updates about the game!