SUMMARY OF POSITION

Gunfire Games is looking for an Environment Artist to help us create incredible and breathtaking environments. The ideal candidate has a deep understanding of texture creation, shape language, and world building. Required to be a self-starter, must be motivated and willing to work without a lot of supervision. 

JOB RESPONSIBILITIES

  • Use commercial and proprietary software to create high-quality 3D art assets to fulfill the necessities of the project’s functional, art and technical specifications.
  • Understand the requirements and constraints of game design, engine, and platform.
  • Take direction in style and technique to match your work to the style of the project.
  • Excellent communication skills—you can articulate your process and receive critical feedback.
  • You can estimate your tasks with a high degree of accuracy and break down the steps to completion, delivering on time and at the highest quality

JOB REQUIREMENTS

  • Proficiency with Photoshop, Zbrush and 3D Studio Max
  • Strong modeling and texturing skills
  • Solid fundamental understanding of artistic principals
  • Willingness to learn commercial and proprietary software
  • Solid organizational skills with adherence to asset budgets and management
  •  Must be currently eligible to work in the USA.

PLUSES

  • Experience using Substance
  • Physically Based Material experience